![]() Males and females have Pyro-like attributes. The Pyro does not have male or female attributes. Word of God is that The Pyro is… The Pyro.That's why the mask hides his face and his voice a spy is under there and when the game ends, it doesn't matter who won, because the Pyro has. The reason he doesn't sap any sentries or backstab anyone during the game is because he's just that worried about being caught, and the reason why he can walk through the enemy team is because he is wearing proper uniform. He's noticed how easy it is for a spy to be discovered, and went the extra mile to trick the enemy, by creating an entirely new person out of himself. The suit's there to hide his deformities and protect his own sensitive eyes it also hides the fact that the mutants seen in the movie can't speak human languages (most just blame it on the mask). A Mutant Mole Man It was smart enough to figure out how to use fire to fight back against the Children of Ishtar without hurting itself.The Pyro is merely a prototype, explaining the home-made appearance of the flamethrower and the combine-esque gasmask, since Cremators were to use weapons that essentially burned enemies away. Cremators also appear to be at least partially trans-human. Cremators use flamethrower-like weapons to dispose of people in the Half-Life 2-verse and are never seen, so nobody really knows much about them, either. A primitive Cremator Pyro burns people, leaving behind corpses if (s)he's good at his/her work, wears a gas mask, and nobody really knows what the Pyro is like.You just never see him running to a hospital to be put on masses of antibiotics and antivirals after the suit is damaged because none of the battles last more than a couple of hours. The Spy for your team is not used to it from being disguised as an opposing team member and needing to stay out of the fire to keep cover, and/or RED and BLU use different chemical propellants that each have additional damaging side effects (since opposing team members are still affected by your team's flamethrower and vice versa). Same reasoning as above, but also gives an excuse for the "harmless friendly fire hurts opposing Spy" tactic: Pyro pyrizes indiscriminately because s/he thought the flamethrower was below everyone's baseline of pain (see also the WMG that Pyro thinks it's all a game, under "the pyro is actually deaf" above), and his teammates are used to it by now which reinforces the idea. It's a ground troop that defuses most Spy efforts, can decimate ambush forces, plow through most defenses, overall ruin an organized plan, and it won't even so much as wince when shot most of the time. This is why most classes are afraid of it. The Pyro's grunts don't even play that often when under heavy fire. The Pyro's flinch when taking damage was far less noticeable than most others, and simply a repositioning of the elbows. So, he's a ( sometimes) red-wearing psychopath who knows about the fourth wall? Hmmm.He keeps everything about himself a secret in order to to screw with people, hide as another masked character in an entirely different fictional work if need be, and prevent anyone from ever creating completely accurate Rule 34 of him.Pyro doesn't think it's a game because s/he's an Innocent Inaccurate Pyro thinks it's a game because it's a game. (I like Respawn of the Dead, sue me.) This explains his "rivalry" with the Medic - the best counter for afterburn is the Medi Gun, after all. He also hides a Star of David under the suit. He was severely burned in one of the 'ovens' of the death camps, and wears the fireproof suit to protect himself and hide his deformation. a sufferer of Dissociative Identity Disorder, whose identities run the gamut of genders,ages, and possibly even races, with personalities including the sadistic Pyromanic, a competent and fearless fighter, a goofy nerd, and a delusional nut/child (Pyroland's creator). Hybrid nationality - this is why their hat collection is so varied and their nationality isn't in-your-face.Has a split personality, one of which is female and one of which is male.Patience Meriwether, wearing a prototype life extender machine.Saxton Hale's Secretary who found out a bit too much info, and got imprisoned in the pyrovision goggles to shut them up.That still leaves plenty of room to grasp at straws though. First off, thanks to the zombie skin for Halloween, whatever's under that suit has a human skeleton.
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